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Adding to the List of Approved/Banned Mods

Posted: Mon Mar 18, 2013 4:56 pm
by Teslaterror
okay i figured i would make a new mod list since Zerg hasn't updated the list in forever

Approved (Pending approval by zerg)
Rei's Minimap
NotEnoughItems (This is kinda like toomanyitems in singleplayer but in multiplayer, it just tells you the recipe for things, good if you forget how to do it e.g. Recipe bool)
Emoticons mod (lets you use all sorts of emoticons for chat that you dont know the exact text for)
Optifine mod (or anything similar to it)
Inventory Tweaks (this is a mod that just helps organizes your chests and tidies them up by pushing a GUI button)

Denied (Pending denial by Zerg)
Zombe's modpack (I know its on zerg's greylist but it still should be barred regardless, There is already a mod that shows where and the fact zombe's has huge potential for cheating)
Xray mod/ Texture packs (pretty much normal for all servers and the Texture packs are useless for finding diamonds anyway)
Ellian's Material detector (This mod is a bit of a doozy because it can get past Anti-xray, particularly if you are not looking for diamond, this mod could let a player find a stronghold with an end portal quickly or help him find monster spawners, natural chests or players hidden treasure stockpiles)
RadarBro (This mod is essentially an entity radar that shows the player where animals and monsters are as well as dropped items, hidden chests, and dropped XP orbs. Its not as bad as ellians but it still provides an unfair advantage if your pvping.)
TreeCapacitor (Its timber mod on steroids because this mod takes the whole tree down, leaves and all. I haven't tested this mod but on the forum page, it says its usable in SMP and zerg isn't wanting me to see if it works on Kreatious or not. You could take down a whole jungle tree with this mod and get the saplings from it as well)

Damage indicator mods (Really, alot these mods dont work right or are completely useless but anyway they tell how much health a mob has as well as players' health)


Grey list (pending approval by zerg)
BetterHUDS (well these are okay but they are useless)

Smartmovement mod (This mod essentially turns steve into Altair from Assassin's creed, this mod has potential for inspiring Parkour themed buildings on kreatious, this mod is FUN! although zerg doesn't like the idea of having people climbing buildings that they shouldn't. personally this mod could help prevent griefing player's structures but it could give a slightly unfair advantage when escaping mobs, all you have to do is climb on a tree to escape from creepers although skeles could snipe you.I noticed that u cant really do 1x1 tunnels without dying if someone without the mod is nearby)


Definition: Modding- When a player enhances their client to make it more pleasurable for them to use such.

Definition: Hacking- when a player attempts to corrupt files to gain a highly unfair advantage such admin powers or to shutdown the server, causing damage.