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kreatious.net • View topic - 1.0 map
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1.0 map

Posted: Tue Nov 22, 2011 11:08 pm
by stormstriker
im sure many of you are anxious for the 1.0.0 map to come out. but for this to happen, we need a relatively flat seed for the player spawn area. until then, we will be on the temp map. ive made this discussion for us to post seeds, so maybe zerg could check em out? it will make the process move a little faster

thanks ^_^

Re: 1.0 map

Posted: Tue Nov 22, 2011 11:36 pm
by CarlosRDuque
Well the seed I found is: -211882626
Is a a flat land well more like a flat island with a few ravines and abandoned mine-shafts under where you spawn.

Re: 1.0 map

Posted: Tue Nov 22, 2011 11:39 pm
by McCoy1996
I'm pretty sure the spawn needs to be clear of swamps, oceans, and snow biomes also :3

Re: 1.0 map

Posted: Wed Nov 23, 2011 12:13 am
by Jsblackout82
I think a nice flat seed would be good though because i am planning to build a 200x200 city and would like a nice flat area somewhere.

Re: 1.0 map

Posted: Wed Nov 23, 2011 1:41 am
by phillip1299
an entire map that is flat is extremely boring in my opinion, it doesn't really make exploration fun and doesn't establish the grounds for people to build unique structures. I also don't think it would be too hard for zerg to change the spawn to where ever he thinks would be best in a seed anyway.

Re: 1.0 map

Posted: Wed Nov 23, 2011 2:31 am
by SquareDot
At least have a seed that has a plain in it so that it can house New Spawn City.

Re: 1.0 map

Posted: Wed Nov 23, 2011 12:18 pm
by homerstatic
I don't think we should be limited to finding a seed with a flat area for spawn. There's a thing called clearing land...
I think the best kind of seed would be one with nice natural formations.

Re: 1.0 map

Posted: Wed Nov 23, 2011 7:51 pm
by dritalia47
btw im pretty sure zerg already found a seed XD

Re: 1.0 map

Posted: Wed Nov 23, 2011 7:53 pm
by Arjan_M

Re: 1.0 map

Posted: Wed Nov 23, 2011 8:11 pm
by dritalia47
WELL last night he said he found one <.<