Combining Major Server Problems Into One Thread
Posted: Sat Jan 07, 2012 7:19 pm
**UPDATE**Can this post be locked? These problems do seem to be mostly taken care of.
I decided to create this forum post to combine several problems on the server into one forum and to get everyone to focus on them easier. My grammar is terrible so please bare in with me writing this. Also, it might not sound right at certain parts but you will get the idea.
Problem 1: Grief
The grief works in certain situations, and for others, it does not. For example, players can break blocks at spawn, but cannot place blocks. A lot of these griefs do not get reverted even though they are suppose to. Another problem is when creepers go off near players, the grief system detects the player as being the sole cause of the explosion, not the creeper. This means the chance of the area being ruled back is much slimmer, which can be a problem if that explosion took out the wall to your house. Another example, ownership of land can be taken out from under a player without them knowing, and this needs to be fixed. So for example, you build a large fence around your home. A player can hop over the fence, and place blocks in between your home and the fence, and If they do this enough, they can claim that section of land which is a major problem for you since now you have a stranger in the middle of what used to be your land. TNT, and LAVA need to revamped in the grief system so that it can detect when a source is placed down, it will also record the blocks of lava that are formed when it spreads. If logs of that event could be made, it would make reverting lava grief easier for players and mods.
Problem 2: Bans
Bans are becoming more and more common everyday on the server, but they never solve anything because they are not effective. A player that constantly griefs that does NOT deserve to play on this server will continue to keep coming back once they realize that they will never be permabanned, they just have to wait it out. There has to be a point where players will be permabanned or at least banned for extended periods of time. The layout should be more of this scale: 20 minutes, 40 minutes, 1 hour, 2 hours, 4 hours, 8 hours, 12 hours, 1 day, 2 days, 4 days, 1 week, 2 weeks, 1 month, 2 months, 4 months, half a year, 1 year, permaban. I understand no one wants to be the person to permaban someone, but in some cases it has to be done because the player that is causing problems will never get it. I believe this system should only be used if the person causing problems is recent (aka go 1 month back and check records). If the bans are far apart aka(They have not done anything for over a month) then the scale could be reset. One more thing to factor in bans is the intensity of an offense which could be easily represented on a scale of 1-10. 1 for being a simple offense such as breaking a block in someone's house. 10 as being that person did something so terrible, despicable, and/or offensive, that everyone dislikes you now.
Problem 3:Moderators
Moderators are the very people that players place their trust in besides the grief system to protect their items, structures, and well being. They are also there to keep the server looking nice, grief free, and to make if welcoming to new people on the server when they first start out. The problem though is they are being overloaded because the grief system is failing to catch many many people griefing, such as spawn where several people broke several blocks here and there. So much of this is occuring that mods are being overloaded. Mods are people too, they play Minecraft to enjoy it and also want to help the server be safe and happy. But, when they get on, they are welcomed by hours of kicking, banning, discussion, questioning, replying to ban appeals, and etc that they lose interest in the game because it starts to become a hindrance to them. There are three solutions to help resolve this problem. One, promote more mods. Two, repair and upgrade the grief system so that it works properly. Three, both. If moderators are pushed to their limits it will produce a vicious cycle where when they log on and take care a lot of the problems, they log off to take a break from all of it, and resent going back to it because they know they will have to continue to keep dealing with it. They will try more and more as the situation gets worse the longer they are away to avoid the issues. If the problems are not taken care of soon. Mods will become so frustrated with the server that they will not want to come on anymore, leaving griefers that are not auto-kicked or banned to do whatever they want.
When more problems arise. I edit the post and add them.
I decided to create this forum post to combine several problems on the server into one forum and to get everyone to focus on them easier. My grammar is terrible so please bare in with me writing this. Also, it might not sound right at certain parts but you will get the idea.
Problem 1: Grief
The grief works in certain situations, and for others, it does not. For example, players can break blocks at spawn, but cannot place blocks. A lot of these griefs do not get reverted even though they are suppose to. Another problem is when creepers go off near players, the grief system detects the player as being the sole cause of the explosion, not the creeper. This means the chance of the area being ruled back is much slimmer, which can be a problem if that explosion took out the wall to your house. Another example, ownership of land can be taken out from under a player without them knowing, and this needs to be fixed. So for example, you build a large fence around your home. A player can hop over the fence, and place blocks in between your home and the fence, and If they do this enough, they can claim that section of land which is a major problem for you since now you have a stranger in the middle of what used to be your land. TNT, and LAVA need to revamped in the grief system so that it can detect when a source is placed down, it will also record the blocks of lava that are formed when it spreads. If logs of that event could be made, it would make reverting lava grief easier for players and mods.
Problem 2: Bans
Bans are becoming more and more common everyday on the server, but they never solve anything because they are not effective. A player that constantly griefs that does NOT deserve to play on this server will continue to keep coming back once they realize that they will never be permabanned, they just have to wait it out. There has to be a point where players will be permabanned or at least banned for extended periods of time. The layout should be more of this scale: 20 minutes, 40 minutes, 1 hour, 2 hours, 4 hours, 8 hours, 12 hours, 1 day, 2 days, 4 days, 1 week, 2 weeks, 1 month, 2 months, 4 months, half a year, 1 year, permaban. I understand no one wants to be the person to permaban someone, but in some cases it has to be done because the player that is causing problems will never get it. I believe this system should only be used if the person causing problems is recent (aka go 1 month back and check records). If the bans are far apart aka(They have not done anything for over a month) then the scale could be reset. One more thing to factor in bans is the intensity of an offense which could be easily represented on a scale of 1-10. 1 for being a simple offense such as breaking a block in someone's house. 10 as being that person did something so terrible, despicable, and/or offensive, that everyone dislikes you now.
Problem 3:Moderators
Moderators are the very people that players place their trust in besides the grief system to protect their items, structures, and well being. They are also there to keep the server looking nice, grief free, and to make if welcoming to new people on the server when they first start out. The problem though is they are being overloaded because the grief system is failing to catch many many people griefing, such as spawn where several people broke several blocks here and there. So much of this is occuring that mods are being overloaded. Mods are people too, they play Minecraft to enjoy it and also want to help the server be safe and happy. But, when they get on, they are welcomed by hours of kicking, banning, discussion, questioning, replying to ban appeals, and etc that they lose interest in the game because it starts to become a hindrance to them. There are three solutions to help resolve this problem. One, promote more mods. Two, repair and upgrade the grief system so that it works properly. Three, both. If moderators are pushed to their limits it will produce a vicious cycle where when they log on and take care a lot of the problems, they log off to take a break from all of it, and resent going back to it because they know they will have to continue to keep dealing with it. They will try more and more as the situation gets worse the longer they are away to avoid the issues. If the problems are not taken care of soon. Mods will become so frustrated with the server that they will not want to come on anymore, leaving griefers that are not auto-kicked or banned to do whatever they want.
When more problems arise. I edit the post and add them.