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Reset creative with 1.2?

Posted: Wed Feb 15, 2012 3:57 pm
by zerg960
Well, with the map height changes, I'm thinking a lot of people'll like to build huge things on creative again, and would prefer to not look at all the lovely lava...

So... I'm proposin' a reset, or at the very least adding another map to creative and deleting the current nether and skyworld maps on it.

Re: Reset creative with 1.2?

Posted: Wed Feb 15, 2012 4:18 pm
by hommelgardigan
Me like idea
Bad lava!
:D

Re: Reset creative with 1.2?

Posted: Wed Feb 15, 2012 7:21 pm
by strider1997
I think we should delete the nether and sky world and keep the main 1. Although there's a lot of lava they're still some nice buildings.

Re: Reset creative with 1.2?

Posted: Wed Feb 15, 2012 9:55 pm
by Irish_Ninja
More frequent map resets on Creative are welcomed. It's easier to grief, and not fixed as routinely. Projects are abandoned quickly, and finding an untouched plot of land is becoming a chore for those who want to build. I think a fresh creative map would be nice. Of course, the same applies as before; it'd be cool to give us a download link to the current creative map, for those who want to archive their creations and/or MCedit them into singleplayer maps.

So, if you provided that, I think most people would be cool with a reset. Maybe leave the current one up for a week or two after uploading a new one, for people to adjust and move over to the new.

Re: Reset creative with 1.2?

Posted: Thu Feb 16, 2012 12:47 am
by cruiserman
Irish_Ninja Wrote:More frequent map resets on Creative are welcomed. It's easier to grief, and not fixed as routinely. Projects are abandoned quickly, and finding an untouched plot of land is becoming a chore for those who want to build. I think a fresh creative map would be nice. Of course, the same applies as before; it'd be cool to give us a download link to the current creative map, for those who want to archive their creations and/or MCedit them into singleplayer maps.

So, if you provided that, I think most people would be cool with a reset. Maybe leave the current one up for a week or two after uploading a new one, for people to adjust and move over to the new.


Agreed! I went on once and it's all griefed.

Re: Reset creative with 1.2?

Posted: Thu Feb 16, 2012 5:34 am
by SASpursFan
As some Kreatious citizen said, but I forgot who it was: There's a Creative map? I thought it was a griefing map. Oh and yes! We need a fresh start on creative

Re: Reset creative with 1.2?

Posted: Sat Feb 18, 2012 6:31 am
by zerg960
Okay, so, new plan based on teh suggestions:

Add a new map to creative (a copy of survival's map as of december 9th), on a monthly basis...
(The first new map will be 1 day before the day 1.2 is supposed to come out, and after that, i'll do it every 1st of the month)

2 weeks after the new map is added, the old map will be unloaded and put up for download.


Diz good?

Re: Reset creative with 1.2?

Posted: Sat Feb 18, 2012 8:01 am
by cruiserman
Sounds good from my point of view.... What's the ip adress again? Lol. I keed. I keed.

Re: Reset creative with 1.2?

Posted: Sun Feb 19, 2012 12:30 pm
by heisan213
zerg960 Wrote:Okay, so, new plan based on teh suggestions:

Add a new map to creative (a copy of survival's map as of december 9th), on a monthly basis...
(The first new map will be 1 day before the day 1.2 is supposed to come out, and after that, i'll do it every 1st of the month)

2 weeks after the new map is added, the old map will be unloaded and put up for download.


Diz good?


Dathh very good, yez.
But, one question, will you make the 1.2 map before 1.2 comes out? /me is confused :?

Re: Reset creative with 1.2?

Posted: Sun Feb 19, 2012 3:03 pm
by cruiserman
Yes Zerg will have 1.2 a day before everyone else because he's a sause boss like that