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Fixed map

Posted: Wed Mar 13, 2013 4:56 pm
by zerg960
Fixed the dynamic map (broke it yesterday)
Removed code that could cause apparent block lag when planting crops or harvesting leaves.
Merged the changes from craftbukkit 1.4.7
Updated the anti-hacks to be better (for mods, /c now works on more of them.)
New players will start to lose food 10x sooner.
Private signs can now be fast-placed if there is air underneath the sign.

1.5 stuff
Hoppers take their protection from the nearby container.
Added the new blocks to the trade plugin. Missing ones should be reported under bugs.

Re: Fixed map

Posted: Thu Mar 14, 2013 4:39 pm
by Minerdomera
Two questions:

1) Will hoppers take protection from other nearby hoppers?

2)Why would you want new players to lose food sooner? or was it a revert to some old change that would make new players lose food much later?

Re: Fixed map

Posted: Thu Mar 14, 2013 5:04 pm
by zerg960
1) No... unless they need to..

2) Revert

Re: Fixed map

Posted: Thu Mar 14, 2013 5:28 pm
by Minerdomera
zerg960 Wrote:1) No... unless they need to..


What if you want to make hopper chains, to transport items more than 1 block with the hoppers?

Re: Fixed map

Posted: Thu Mar 14, 2013 7:58 pm
by zuko135
zerg960 Wrote:Added the new blocks to the trade plugin. Missing ones should be reported under bugs.

You mean enchanted books and stuff like that? Along with the new 1.5 thngs already?

Re: Fixed map

Posted: Sat Mar 16, 2013 4:51 pm
by zerg960
minerdomera Wrote:
zerg960 Wrote:1) No... unless they need to..


What if you want to make hopper chains, to transport items more than 1 block with the hoppers?


The hopper chain will not be able to be completed if the chest its connected to isn't yours..