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kreatious.net • View topic - Spawn Shops

Spawn Shops

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Spawn Shops

by SDOR3 » Sun Sep 23, 2018 9:16 pm

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Re: Spawn Shops

by neicey69 » Sun Sep 23, 2018 10:55 pm

EDIT: March 27 - removed my shop

September 23rd post:

In game name: neicey69
Rank: Resident
What shop do you want?: 7
Bidding price: 1
Do you understand and agree to follow the rules listed above?: Yes
Last edited by neicey69 on Wed Mar 27, 2019 10:13 pm, edited 3 times in total.
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Re: Spawn Shops

by HumblingOsprey » Mon Sep 24, 2018 12:06 am

In game name: HumblingOsprey
Rank: Resident
What shop do you want?: 6
Bidding price: 2
Do you understand and agree to follow the rules listed above?: Absolutely :D
Last edited by HumblingOsprey on Mon Sep 24, 2018 12:24 am, edited 1 time in total.
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Re: Spawn Shops

by AmericanCrafter » Mon Sep 24, 2018 12:22 am

*cancelled my request*
Last edited by AmericanCrafter on Thu Sep 27, 2018 5:30 am, edited 1 time in total.
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Re: Spawn Shops

by Neko92 » Wed Sep 26, 2018 1:42 am

Few comments...

The archaic [trade] sign format:
Spoiler:
[trade]
<# item in> *This is how much your item costs*
<ANY TEXT> *This line can be any text or blank*
<# item out> *This line is the item you're selling*

EXAMPLES:
[trade]
64 iron ingot
for
1 diamond

[trade]
1 diamond block
DONATION
0 dragon egg

[trade]
20 diamond
for
1 beacon

[trade]
1 bucket
for
1 lava bucket

[trade]
3 wither skull
for
1 beacon


-1.7.2 items and newer are not in the [trade] signage code so will not work. (it its not on /lookup then it likely wont work) Unsure of the version? This can help.. https://minecraftitemids.com/versions
So incompatible items include but not limited to elytra, shulkers, end cities materials, banners, fireworks, enchanted books, etc

-If for some reason the name does not fit on the sign, numerical item IDs work too. (cake: 354, tnt: 46, etc)

-/lookup <name> can be used to look up names usable on trade signs
example: You wanna sell carpet? /lookup carpet shows all the carpet names with the colours

-To sell enchanted tools you just put <# material tool> or "1 diamond pick" (this would require providing a sign telling what the picks in the chest is enchanted with.)**
+Ideally this could be used as a sort of tool mystery box. ie. Pay a diamond, get a random tool if you don't say what is in the chest.

-EVERY individual chest will require its own [private] sign. [trade] signs do not seem to work with daisy chain locking (this is where you can lock multiple adjacent chests with one sign)**

-[trade] signs are also incompatible with trapped chests.


**Regarding payment.... Is the IB per [trade] sign. or literally EVERY sign?
So every trade sign would effectively cost minimum 2 IB per month(one for private sign, one for private sign).
10 trades would be minimum 20 IB (10 private signs, 10 trade signs) +signs detailing enchantments
15 trades would be minimum 30 IB (15 private signs, 15 trade signs) +signs detailing enchantments
and so on... (I think most players know math lol)
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Re: Spawn Shops

by maxmmm1501 » Thu Sep 27, 2018 2:38 am

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Re: Spawn Shops

by Dr_Oxopus » Sat Oct 06, 2018 8:11 pm

In game name: Dr_Oxopus
Rank: RSD
What shop do you want?: 8
Bidding price: 3
Do you understand and agree to follow the rules listed above?: YES
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Re: Spawn Shops

by HappyThano » Mon Oct 08, 2018 4:16 am

In game name: HappyThano
Rank: CTZN
What shop do you want? - 2
Bidding price: 1
Do you understand and agree to follow the rules listed above? - I guess so
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Re: Spawn Shops

by Master_jamma » Sat Oct 20, 2018 4:06 pm

In game name: Master_jamma
Rank: Rsd
What shop do you want?: 8
Bidding price: 4
Do you understand and agree to follow the rules listed above?: Yes
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Joined: Sat May 05, 2018 9:57 pm

Re: Spawn Shops

by GG1LL3S » Tue Jan 01, 2019 10:17 pm

In game name: _StarLines_ (formerly: GG1LL3S (which is still the name on my signs & on the website))
Rank: Ctzn
What shop do you want?: 6a
Bidding price: 1
Do you understand and agree to follow the rules listed above?: yes
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