I've noticed that many new players when doing /home, face the problem of building space, options, and overcrowding.
I've gotten on an alt, and done /home many times, reaching each of these islands maybe 20 times each.
http://i.imgur.com/vjO8PdT.png
http://i.imgur.com/OPfnjoo.png
http://i.imgur.com/AYSaYlg.png
http://i.imgur.com/SxyzWhY.png
http://i.imgur.com/qAROIZ0.png
http://i.imgur.com/wUG4CrO.png
http://i.imgur.com/Fa4tDQl.png
http://i.imgur.com/qvWzDBw.png
http://i.imgur.com/PkTWFjS.png
If you don't feel like clicking through all of these, here's a short summary of basically all of them...
A small dirt or sand island
Wood shacks
Possibly a single tree
Griefed terrain, ugly towers
Unlocked chests, logs filled with tons of different people breaking/placing blocks
On the offhand chance that a new player teleports to a main body of land, it is right next to another player.
(Such as my own land, which I got teleported right next to once after over 80 times of doing /home)
If there were an expansion or the /home logic changed for the new players, it would be helpful, spread players farther apart (Since I have seen much unclaimed land that the players would never teleport to from myself running around the continent), and keep new players here.
So, yeah. I wasn't sure where to put this, but yeah. Here.