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Awesome Idea For Spawn

Awesome Idea For Spawn

by donkey5k » Tue Apr 17, 2012 9:26 pm

I think we should put mob spawners in the spawn and charge people 2 diamonds to use them for xp.
I really want xp fast and that is hard. So lets charge people to get it fast.
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Re: Awesome Idea For Spawn

by malandrix_bunny » Tue Apr 17, 2012 9:42 pm

I kreatious we do not spawn ANYitems.
This would simply ruin our vanilla part of the server and would be unfair to all players.
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Re: Awesome Idea For Spawn

by Hotrock2 » Wed Apr 18, 2012 1:01 am

cake... cake.. cake.. cake.. cake.. cake.. cake.. cake.. cake.. cake..
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Re: Awesome Idea For Spawn

by donkey5k » Wed Apr 18, 2012 10:54 am

thx for your ideas
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Re: Awesome Idea For Spawn

by vini123 » Wed Apr 18, 2012 6:35 pm

Like malan said we don't spawn in any items and it would look a bit odd with having spawners at spawn :? So you might want to search in towns or ask some ppl most towns/users have one :)
Read above what vini posted! :o
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Re: Awesome Idea For Spawn

by iExspee » Thu Apr 19, 2012 12:59 pm

Okay, let me be truly honest here. This is a terrible idea, first of all spawners are free to use, everyone should have their's open and secondly like what mal said, we don't spawn items in kreatious and never will
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Re: Awesome Idea For Spawn

by mattme1 » Thu Apr 26, 2012 4:21 am

Me agree wit everyone except themperson who posted this topic!!!!
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Re: Awesome Idea For Spawn

by jbige7 » Sun Apr 29, 2012 7:33 pm

We do NOT spawn items in our server, it ruins the whole "legit" idea ;p
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Re: Awesome Idea For Spawn

by Irish_Ninja » Tue May 08, 2012 10:12 am

Now, no need for everyone to jump in on this with the same response. XD

It was a legitimate idea. Maybe not quite as thought out as it could be, but the concept was there; a public xp grinder is essentially what he's wanting.
The issue I see with the idea is that it's *too* convenient. I would imagine that a lot of players would be going in and stealing another player's xp, or afking forever in it, or fighting over it's use, to name a few things. I feel that a good xp grinder is one that is far enough away so as to prevent it being overcrowded, but convenient enough so that it's still accessible to people who regularly use it.
As for charging for use, I think it's both a good idea and a bad idea. Generally, people won't pay for something they can get elsewhere for free, and I know there are quite a few efficient grinders that are free to use. It does make it to where individuals who pay will find it more convenient, since they would be among the few players who can use it. This would mean the grinder would be more reliable to those people. However, the biggest issue would be people griefing in. With any privated structure, especially near spawn, areas that are privated are prone to be broken into.

Public xp grinders? Yes.
Pay to use? Possibly.
In or near Spawn? Bad idea.

Also, obligatory "no item spawning" mention. I may as well join the party on that one.
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