Saevios City

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Re: Saevios City

by X_Kyro_X » Thu Aug 02, 2012 3:46 pm

Hmm...public xp farm we already have, and I guess we can start an agricultural district of some sort...Including animal farms
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Re: Saevios City

by pyrusbrawler30 » Thu Aug 02, 2012 4:14 pm

if only baby animals had drops..... i have a great design for an animal breeder....
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Re: Saevios City

by malandrix_bunny » Thu Aug 02, 2012 7:09 pm

We beed omg to break locj
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Re: Saevios City

by X_Kyro_X » Thu Aug 02, 2012 7:22 pm

malandrix_bunny Wrote:We beed omg to break locj

'we need omg to break lock'* wut?
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Re: Saevios City

by jbige7 » Fri Aug 03, 2012 3:32 am

Who= jbige
Job= Doesn't matter
Why= Cause the town looks awesome
Experience= Mansions, tree's, etc
-Jordan
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Re: Saevios City

by malandrix_bunny » Fri Aug 03, 2012 5:02 pm

X_Kyro_X Wrote:
malandrix_bunny Wrote:We beed omg to break locj

'we need omg to break lock'* wut?

on xp farm
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Re: Saevios City

by zuko135 » Sat Sep 15, 2012 11:37 pm

Yay! First post in September :D
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