Button on Dispensers. Good/Bad Idea?

Button on Dispensers. Good/Bad Idea?

by alan_x_zhu » Sun Nov 11, 2012 11:40 pm

The other day, I was making a cafeteria for a boarding house in a snowy biome. I used dispensers to hold the grub, but one thing that always irked me about dispensers, was that we could not place buttons directly on the dispensers, and now we cannot place item frames on the dispensers themselves, indicating what food it has inside.

The problem, as many of you don't know, is when you right click to place something, it opens up the interface. I think it would be a great idea if Zerg implemented an option to place things (like private signs on crafting tables) directly on chests and dispensers. Something along the lines like /place, then you left click to simulate a right click. Who thinks this a good idea?
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Re: Button on Dispensers. Good/Bad Idea?

by Neko92 » Mon Nov 12, 2012 1:17 am

Simple solution....

Place dispenser. Then Lock it with private sign. Place item frame on the sign. Under that... rig the switch like in image...I did the mock up in single player... so obviously couldn't use an actual private sign but given item frame properties it should still work. http://gyazo.com/e7fe4610fcec3c908b09abea4915d9f4
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Re: Button on Dispensers. Good/Bad Idea?

by Cyberia78 » Mon Nov 12, 2012 3:11 am

I love the cafeteria dispenser idea, Alan, and I like the solution Neko came up with. The forum at it's best, is what we have right here. :D

As far as the /place coding, it would make for a cheaper way to build the cafeteria, and might come in handy for other situations as well... but somewhat less vanilla :S
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