Jeb is planning to release the next update with many changes to the world map.
Here is the link.
http://www.minecraftforum.net/news/404- ... -released/
stickguy7 Wrote:*Maximum build height has been increased to 256 (was 128)
*Empty sections of the world are not loaded into memory
*Block ids have been increased to 4096 (was 256) by adding a 4 bit data layer (similar to how meta data is stored)
*Block ordering have been changed from x/z/y to y/z/x in order to improve compression
*Packets for sending chunks have been updated (a full 128-high chunk is smaller than the old format, and a chunk with lots of empty space is much smaller)
*Biomes are saved per x/z column, which means they can be altered by tools
(This is what I think. Correct me If am I am wrong)
Translation:
*The map height is doubled, meaning your towers can be taller.
*Not quite sure if it means air will no longer be loaded to hog up precious memory.(Someone tell me what this does?)
*The amount of blocks in minecraft that we can have is now 4096, meaning more new blocks can be added mod or vanilla.
*The way the game sees chunks by viewing them row, slice, or column, can help minecraft saves be smaller.
*The packets or data send between and the server and your computer, is smaller now, meaning less time waiting for chunks to load.
*Chunk biomes can be apparently changed, so a chunk that is tiaga can be changed to desert(can someone verify this?)
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